The World of Zoa
Zoa’s military force of 400 infantry (mostly gnome crossbowmen and sturdy dwarven soldiers) ranges from the coast to the borders of Xaarum, defending the nearly continuous train of merchants that attracts desperate bandits. The captain of Zoa’s army is currently being held by Roger, appointed by King Thorn after the battle of Andar.
A contingent of 100 cavalry supports the garrison. This division of the city-state’s formerly tightly-knit group of cavalry weakens the mounted raids against the small bands of humanoids (mostly bugbears and ogre families) that dot the peninsula. Therefore, the bands have been moving about more frequently and the outlying farmers say that a couple of the bands have joined together into larger, bolder groups.
The Zoan navy of two dozen ships keeps about three-quarters of its force at sea at any one time. An even dozen patrol the nearby waters, while three roam north all the way up to Shyff and another trio heads south and east into the Sea of the Dead. The newest of these ships is captained by Liamar Bloodsword, a fierce warrior and natural seaman. Liamar’s galleon is a new design. Its lines have been reworked, allowing for less sail (and thus less speed), but its forecastle holds a monstrous ballista that he calls “the erne’s beak.” The thing fires mansized bolts that can split a coracle in half or doom a galley to a new dock among the rays and flounders.